Dungeon Crawler
DoomBlenderCaveX
The (not so) popular sequel. Travel through procedurally generated floors to the boss.
Sequel to DOOMBLENDERCAVE
A vast improvement over the original, featuring new lighting, AI team mates, versus mode, 6 classes, new enemies, massive maps, multiple floors and boss rush. Designed for Xbox controllers — four are recommended.
- Procedurally generated floors full of monsters
- New lighting, AI teammates and versus mode
- 6 classes, new enemies, massive maps and boss rush
Created for fun as a side project during university.
| Team Member | Role |
|---|---|
| Michael Long | Programming & Gameplay |
| William Selby | Art |
| Dustin Walker | Programming & Sound |


